Identifier

An identifier is a name of a language element.this can be a class, variable or method. An identifier cannot be equal to a reserved keyword, null literal, or boolean literal. They are used for naming classes, methods, variables, objects, labels, packages and interfaces in a program. The following are the identifier

abstractassertbooleanbreak
bytecasecatchchar
classconstcontinuedefault
dodoubleelseenum
extendsfinalfinallyfloat
forgotoifimplements
importinstanceofintinterface
longnativenewpackage
privateprotectedpublicreturn
shortstaticstrictfpsuper
switchsynchronizedthisthrow
throwstransienttryvoid
volatilewhile
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